Here comes the sun! Experience the powers of Sun Lennon and bright your radiance to the people of FoolVille. Use the Hololense to get close with the people, but not too close~
Given a 10 week scope, the team researched the pros and cons of using a Hololens. Given it being a device between reality and digital, the team looked at the Microsoft Store to see what made each application unique. Based off of that, the team wanted to spend their 10 weeks polishing one mechanic that cannot be done in other devices. This eventually led to creating augmented objects in the real world and using one’s head to affect the game.
There were dozens of pitches and various prototypes, but it eventually led to the idea of light. The team created a mechanic where the player has the ability to manipulate a sun’s strength. Its the idea of the farther a player is from their creation, the less powerful the sun is. When they move their heads too close, the sun’s beam starts burning what is in front of the player.
Use the distance from your head to the space to affect the environment.
- John Groot – Programmer & Designer
- Murray Campbell – Programmer & Voice Actor
- Josh Delson – Artist & Animator
- Trevor Siegler – FX Artist & Designer
- Edgar Camargo – Music & SFX